IO — Ivan Labs

5 Mistakes to Avoid on Your First Google Play Release

3 min read
Android

Most first-release problems on Google Play aren't about the app's quality — they're process and policy mistakes that are easy to avoid once you know they exist.

1. Requesting permissions you don't clearly justify

Google Play policy requires that permissions map to a clear, declared use in your app — requesting broad permissions "just in case" is a common rejection reason, and sensitive permissions (location, contacts, SMS) get extra scrutiny.

Request only what the app actually uses, and be ready to justify each one in the Play Console's data safety section.

2. Skipping the privacy policy

Nearly every app needs one — including apps that feel too simple to need it, if they use analytics, crash reporting, or any permission at all (most do, even unintentionally through included libraries). A missing or inadequate privacy policy is one of the most common avoidable rejections.

3. Not testing on a range of real device sizes

Android's device fragmentation means an app that looks fine on your one test device or emulator can break badly on a different screen size, aspect ratio, or Android version. Test on at least a small phone, a large phone, and a tablet-sized screen before submitting — this catches layout bugs cheaply, before users find them.

4. Treating the app listing as an afterthought

Screenshots, description, and the app icon aren't just marketing — a weak or generic listing hurts discoverability and conversion regardless of how good the app itself is. This is worth real time before launch, not something to throw together the night before submitting.

5. Not planning for the review-to-launch gap

Review isn't instant — it can take anywhere from hours to several days, longer if your app touches sensitive permission categories. Don't announce a specific launch date publicly before the app has actually cleared review; "submitted" and "live" are different states, and the gap between them is outside your control.

A pre-submission checklist

CheckWhy it matters
Permissions match actual, declared useCommon rejection reason
Privacy policy present and accurateRequired for nearly all apps
Tested on multiple screen sizesFragmentation causes real bugs
Listing (screenshots, description) is finishedAffects discoverability, not just polish
Submitted with buffer before any announced dateReview isn't instant

Getting close to a first release and want a second pair of eyes on the submission before you send it in? Get in touch.

Frequently asked questions

How long does Google Play review usually take?

It varies, from a few hours to several days, and can take longer for accounts or apps triggering additional policy review (especially around sensitive permissions). Don't plan a launch date that assumes instant approval.

Can I fix a rejected app and resubmit?

Yes — rejections come with a stated reason, and most are fixable without a full re-review cycle once the specific issue is addressed. Read the actual rejection reason carefully rather than guessing at what to change.

Do I need a privacy policy even for a simple app?

Almost certainly yes — Google Play requires a privacy policy for the large majority of apps, including many that feel simple, if they request any permissions or collect any data at all, which most apps do even unintentionally (crash reporting, analytics).

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